Once you choose an effect, you can explore the presets quickly using the browser, which is a small preview that is instantly updated. This lets you quickly change the background between chess board, black, white or custom solid color. Many effects of Eye Candy used transparency, so we moved the display control panel slides out preferences and put it under the main preview. If you prefer the approach Eye Candy 5, you can make the new layer includes only the effect and not a copy of your original artwork. In the Preferences panel, you can choose how the effect is rendered on a new layer. Click on the image below to view full size as shown in Eye Candy 7. Instead of choosing a category of reading a list of text effects, you will see icons that show typical uses of each effect. That means you can explore all our effects without leaving the Eye Candy window. Eye Candy 7 is now a single entry in the Photoshop filter menu. The issue is less clicking and more visual navigation. This wasn’t so hard, was it? The Shatter effect can produce a really cool animation (see Figure 4).Completely rewrite the user interface Eye Candy for easy exploration. When you’ve done that, choose File> Save Optimized As, and then save the GIF image to your hard drive. Repeat step 3, progressively revealing the layers from bottom layer to top. Click on the add frame icon (callout “b”), and then reveal the second from bottom layer by clicking on the layer title on the Layers palette.Ĥ. In Figure 3, see callout “a” by click+holding on this area, you can see and work with the timing pop-up menu.ģ. I myself decided to use the fastest setting in ImageReady: No delay. How fast should your animation go? That depends on your image material. Choose the bottom layer, and hide all the other layers. Hint: You can probably decrease the colors to about 16 or so because the animation is moving, and folks will not be able to carefully examine each frame for compression artifacts.Ģ. Then see how few colors you can get away with and still have a good-looking image. To do this, you use the Optimize palette (press F10 to display it), and use diffusion dithering. You want to optimize the image so that all the layers are as compact as possible, because a multi-frame animation is large by Internet standards for folks with dial-up connections. To totally cover animation creation in ImageReady is beyond the scope of this article, but here are the basics (see Figure 3):ġ. In ImageReady, press F11 to display the animation palette. If not, let me breeze through the details on GIF making right here. If you already have a GIF animation program, I’d suggest that you save out each layer as a TIFF file and use the GIF building program. While Photoshop does not have a GIF animation engine, its sister app ImageReady certainly does. Now that we have the raw working materials for an animation, let’s see how to actually do the animation. Save the file as MyFile.psd in Photoshop’s native file format. Increase the time value to 25, 45, then 90 for the remaining three layers.ħ. ![]() In other words, choose Background copy 2 next, press Ctrl+Alt+F/Cmd+Opt+F (to call the last used filter in Photoshop without applying it), and then increase the Time value to about 18.Ħ. Repeat step 5, while progressing the active layer by one up in the layer stack. Set the Time slider to about 9, make other adjustments to other values as your artistic instincts dictate, and then click on OK to apply the effect.ĥ. As is the case with the shattering brick image, we do not want the transparency turned on, but instead we want the brick shards rendered to a white background, which is the default value in the interface.Ĭertainly, there are more options for the Shatter effect, but these are really the only ones we need concern ourselves over to make an animation.Ĥ. Depending on the type of shatter animation effect you want to create, you may or may not want this option checked. Imagine the life cycle of an explosion: it begins quietly and everything is in order, and then as time progresses, the exploding whatever increases in size as particles are randomly distributed.įinally, callout “e” is the transparency option. ![]() I recommend a high value, because doing so enhances the three-dimensional quality of the effect.Ĭallout “d” is the Time factor, and the key to creating an animation. If you want to really see the edges of each shard of the shattered image, increase this amount.Ĭallout “c” is the control for increasing or decreasing the amount of tumble a piece of the shattered imager displays. ![]() I’d suggest that you make bigger rather than smaller pieces to enhance the effect.Ĭallout “b” is the thickness control. As the name suggests, you can increase the size of the pieces of the image that make up the shatter effect by dragging to the right with the slider. Callout “a” in Figure 2 is the Piece Size (in pixels) control.
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